
Cinematic Coffee Shop VN UI Mockup
This generates a realistic romantic visual-novel style game screenshot set in a warm night café, useful for web game mockups, interactive drama concepts, and product demos.
This is a gpt-image-2 prompt case for 动漫游戏. Use the copy-ready prompt below to generate similar visuals, and review YouMind OpenLab awesome-gpt-image-2 attribution plus commercial-use rights before reuse.
Prompt
Copy-ready prompt
{
"type": "Screenshots of a cinematic visual novel game interface",
"theme": "A warm, intimate, and slightly emotional dating simulation UI is overlaid on a realistic coffee shop scene.",
"scene": {
"location": "The cozy interior of a coffee shop at night",
"lighting": "Soft amber-colored practical lighting, warm tungsten filament light, dim corners, cinematic shadows, window reflections.",
"weather": "City night view outside the window",
"camera": "First-person selfie perspective, the main character is seated, slightly wide-angle lens, foreground arm extends towards the lens.",
"style": "Realistic backgrounds paired with exquisite game UI overlays: Modern Chinese interactive drama aesthetics"
},
"subjects": {
"count": 2,
"characters": [
{
"role": "Foreground female lead",
"position": "Left center foreground",
"appearance": "A young woman with long, dark, wavy hair, wearing a beige knitted cardigan over a light-colored top and a delicate necklace, poses for a selfie with her upper body close to the camera.",
"face_visibility": "The face was deliberately obscured by rectangular blur blocks."
},
{
"role": "Background photography of women",
"position": "Right center background",
"appearance": "A young woman, with her hair in a dark ponytail, wearing a loose light-colored hoodie and shorts, stands next to a tripod and camera.",
"action": "Adjusting or monitoring camera equipment",
"face_visibility": "The face is deliberately obscured by small rectangular blur blocks."
}
]
},
"environment": {
"furniture_count": 7,
"furniture": [
"Multiple round wooden coffee tables",
"Wooden stools and chairs",
"long bench on the left",
"Back bookshelf",
"Potted plants",
"Large curtains and windows",
"ceiling fan"
],
"props_count": 4,
"props": [
"tripod",
"Camera",
"desk lamp",
"Cups on the table"
]
},
"ui": {
"language": "Chinese",
"layout": {
"sections": [
{
"title": "Top navigation bar",
"position": "Top edge",
"count": 7,
"labels": [
"Huanjing Heartbeat Project",
"Chapter Two",
"Coffee shop sample",
"relation",
"remember",
"Archive",
"set up"
]
},
{
"title": "Left side property panel",
"position": "Top left vertical stacking",
"count": 5,
"labels": [
"Route not locked",
"Career 32",
"Sincerity 40",
"Pressure 38",
"Trust value 31"
]
},
{
"title": "Right side memory panel",
"position": "Right sidebar",
"count": 3,
"labels": [
"remember",
"Scene arrived",
"Memories have been discovered"
]
},
{
"title": "Items in the scene have been reached.",
"position": "Middle of the right sidebar",
"count": 4,
"labels": [
"Restarting on a rainy night",
"Power outage search",
"Morning in a shared apartment",
"Coffee shop sample"
]
},
{
"title": "Bottom dialog box",
"position": "Centered at the bottom",
"count": 2,
"labels": [
"Su Xiaoqing",
"I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught."
]
}
],
"right_panel_card": {
"title": "Coffee shop sample",
"description": "The first sample video sets the tone for the project and also reveals everyone's understanding of \"being moved\"."
}
},
"visual_design": "Dark, semi-transparent panel with rounded corners, a thin gold border and icons, and elegant sans-serif Chinese fonts; a high-end mobile/web interactive drama game HUD."
},
"color_palette": {
"primary": "Dark brown and amber",
"secondary": "Charcoal Black UI",
"accent": "Soft gold",
"highlights": "Warm creamy skin tone and cardigan color"
},
"quality": "A highly detailed, cinematic, immersive, and exquisitely crafted early game prototype, featuring realistic depth of field, subtle lighting effects, and excellent screenshot composition.",
"parameters": {
"chapter title": "{argument name=\"chapter title\" default=\"Coffee shop sample\"}",
"character name": "{argument name=\"character name\" default=\"Su Xiaoqing\"}",
"dialogue": "{argument name=\"quote\" default=\"I want to film a place where someone can finally catch their breath. Not to be pleased, but to be caught.\"}",
"location": "{argument name=\"location\" default=\"The cozy interior of a coffee shop at night\"}",
"ui language": "{argument name=\"interface language\" default=\"Chinese\"}"
}
}Prompt variables
Editable argument placeholders found in the prompt, with their default values.
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Reuse and source notes
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