
Chibi Desktop Pet Sprite Sheet
Generates a horizontal six-frame chibi anime desktop pet sprite sheet on a chroma-key background for game or toy asset creation.
This is a gpt-image-2 prompt case for 动漫游戏. Use the copy-ready prompt below to generate similar visuals, and review YouMind OpenLab awesome-gpt-image-2 attribution plus commercial-use rights before reuse.
Prompt
Copy-ready prompt
Objective: Create a simple, chibi-style sprite sheet for desktop pets, featuring six identical full-body anime girl sprites arranged neatly in a horizontal row. Canvas: Wide horizontal canvas, approximately 690 x 613 px, background filled with a solid, light chroma-key green. Leave large blank green areas above and below the sprite rows, and place the characters in the upper center of the image. Character Design: Named{argument name="character name" default="Codex Desktop Pets"} A petite, chibi-style anime girl with very fair skin, a large head and a small body. She has a short, silver-white bob with a tuft of hair on top and long sideburns. She wears purple flower hair accessories with thin black ribbon tassels on either side. She is dressed in a white gothic lolita-style maid outfit with dark navy black trim, puff sleeves, a bow at the neckline, purple floral embroidery near the hem, a short, puffy skirt, black suspender stocking details, white over-the-knee socks, and thick-soled white lace-up boots with dark soles. The design features clean 2D anime rendering, soft cel shadows, sharp outlines, and a cute toy-scale style. Number and poses of sprites: Includes 6 individual sprites, evenly distributed from left to right, all facing forward and standing upright, with subtle variations in arm and body poses. The six sprite images are as follows: 1) A neutral standing pose, with the face covered by a square gray placeholder; 2) A neutral standing pose, with the face covered by a square gray placeholder; 3) A neutral standing pose, with the face covered by a square gray placeholder; 4) A neutral standing pose, with the face covered by a square gray placeholder; 5) A visible face pose, eyes closed, with a calm and sleepy expression, without a placeholder; 6) A neutral standing pose, with the face covered by a square gray placeholder. Placeholders: On five of the six sprite images, use a vertical rectangular soft gray mask/placeholder to cover the face. Each placeholder should be centered on the face, using a gradient from light gray to pale purple with slightly softened edges, obscuring facial details while preserving hair, accessories, skirt, legs, and boots. Style Constraints: Ensure the sprite images are small, consistent, and usable as game assets. Keep all characters at the same proportions and baseline. Do not add any text, UI elements, shadows, borders, or props. The only background color should be [color missing].{argument name="background color" default="Bright green keying"} .Prompt variables
Editable argument placeholders found in the prompt, with their default values.
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